GTA02 ,03 have a serious problem will cause device to crash.
That is whem the Amp was turned on and GSM module was going to link with network.
Unless you shutdown the Amp by s3c2410_gpio_setpin(GTA02_GPIO_AMP_SHUT,1).
Fortunately we still can hear sound from Headphone for testing.

This problem will be solved at V4 by s3c2410_gpio_setpin(GTA02v4_GPIO_nDL_GSM,1).

The attached file is new gsmd for GTA02. You can load latest rootfs and kernel
and replace the old gsmd by new one. Then gsmd/dialer will work.

Regards
Jelan

Graeme Gregory wrote:
Find attached a full patch for GTA02 sound.

In discussion with Liam about scenarios I felt that hardcoding in the
driver for GTA02 was the wrong thing to do. It left us with no
flexibility. So now all DAPM inputs and outputs can be controlled in
the mixer they are given the names "DAPM *" mute turns that output
off from the codec, unmute turns it on. (this isnt a real on off, just
used by the codec power management for routing).

The Amp On/Off and Spk/Headphone switch is also in the mixer.

On suspend/resume the Amp should be turned off/on and on properly.

This will of course require new state files, but as GSM seems to be
non-functional on this GTA02 its hard for me to test them.

Also when I play music at loud volume through the amp it invariably
end with GTA02 crashing (locks up and lcd turns off) after a random
amount of time.

Thanks

Graeme

Attachment: gsmd.tar.gz
Description: GNU Zip compressed data

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