Andy Green wrote:

It's much less of a problem that what you're fixing here, but the "real"
problem is that the shifted constants are used in that array.  It's
wasting like 80+ bytes like that in the sparsely populated array of
pointers to names.

This issue has also been reported as OM bug #1187, and I put a patch there that gets rid of the sparse array problem. Feel free to adapt or modify it as needed for style issues, etc.


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