On Mon, Mar 10, 2008 at 07:22:54PM +0000, Andy Green wrote: > It seems the place where the slow clock rate is defined for landscape is > outside of the kernel? Where is this actually selected? IIRC, it is set by Xglamo on rotation. > I tried to use fbset but it just seems to trash the stride of the > display somehow... has this ever worked? > Eg, > # fbset -g 480 640 480 640 16 > should be a "no-op" when done on the default text framebuffer, but it > trashes the stride. It is a no-op on my GTA02v5 when in the console (X not running) or X is in portrait mode. I run the daily build from last Friday.
It trashes the stride when X is in landscape mode. It is an expected behavior since the kernel doesn't(?) notify Xglamo about geometry change. -- Regards, olv
