Andy Green wrote:
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Somebody in the thread at some point said:
| Hi Mike,
| we don't have to do this for Android. I have a fix that scales for
it to
| 0-255. This is not about Android, but about being consistent with other
| hardware and possible changes for GTA03.
Well my understanding was it is needed for Android.
Sean, what do we actually need to do on this front to give Android an
easy ride on a single kernel? Implement the 0-255 change as Balaji has
done or just forget about it? If you like the change we should start
using it.
I like the change, but I really would prefer peace with the other
developers. It essentially eliminates a bandaid change in Android (which
needs some rework as it assumes max 255 in several places). Doing it in
the kernel is much, much cleaner.
- -Andy
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