Much to my surprise, I observed a "flash erase_address ..."
command erasing data which I didn't say should be erased.
The issue turns out to be generic NOR flash code which was
silently, and rather dangerously, morphing partial-sector
references into unrequested whole-sector ones.
This patch removes that low-level morphing. If desired, it
can and should be done in higher level code.
---
I suspect there's one GDB server path which should do that
morphing, but it looks like a later one already handles it.
Other than that, does anyone object to fixing this?
NEWS | 2 ++
src/flash/nor/core.c | 44 ++++++++++++++++++++++++++++++++++++--------
2 files changed, 38 insertions(+), 8 deletions(-)
--- a/NEWS
+++ b/NEWS
@@ -39,6 +39,8 @@ Flash Layer:
- <bank_name>: reference the bank with its defined name
- <driver_name>[.N]: reference the driver's Nth bank
New 'nand verify' command to check bank against an image file.
+ The "flash erase_address" command now rejects partial sectors;
+ previously it would silently erase data you did not request.
Board, Target, and Interface Configuration Scripts:
ARM9
--- a/src/flash/nor/core.c
+++ b/src/flash/nor/core.c
@@ -279,11 +279,13 @@ int default_flash_blank_check(struct fla
return ERROR_OK;
}
+
/* erase given flash region, selects proper bank according to target and
address */
static int flash_iterate_address_range(struct target *target, uint32_t addr,
uint32_t length,
int (*callback)(struct flash_bank *bank, int first, int last))
{
struct flash_bank *c;
+ uint32_t last_addr = addr + length; /* first address AFTER end */
int first = -1;
int last = -1;
int i;
@@ -306,26 +308,52 @@ static int flash_iterate_address_range(s
return callback(c, 0, c->num_sectors - 1);
}
- /* check whether it fits */
+ /* check whether it all fits in this bank */
if (addr + length - 1 > c->base + c->size - 1)
return ERROR_FLASH_DST_BREAKS_ALIGNMENT;
+ /** @todo: handle erasures that cross into adjacent banks */
+
addr -= c->base;
for (i = 0; i < c->num_sectors; i++)
{
- /* check whether sector overlaps with the given range and is
not yet erased */
- if (addr < c->sectors[i].offset + c->sectors[i].size && addr +
length > c->sectors[i].offset && c->sectors[i].is_erased != 1) {
- /* if first is not set yet then this is the first
sector */
- if (first == -1)
+ struct flash_sector *f = c->sectors + i;
+
+ /* start only on a sector boundary */
+ if (first < 0) {
+ /* is this the first sector? */
+ if (addr == f->offset)
first = i;
- last = i; /* and it is the last one so far in any case
*/
+ else if (addr < f->offset)
+ break;
+ }
+
+ /* is this (also?) the last sector? */
+ if (last_addr == f->offset + f->size) {
+ last = i;
+ break;
}
+
+ /* MUST finish on a sector boundary */
+ if (last_addr <= f->offset)
+ break;
}
- if (first == -1 || last == -1)
- return ERROR_OK;
+ /* invalid start or end address? */
+ if (first == -1 || last == -1) {
+ LOG_ERROR("address range 0x%8.8x .. 0x%8.8x "
+ "is not sector-aligned",
+ (unsigned) c->base + addr,
+ (unsigned) last_addr - 1);
+ return ERROR_FLASH_DST_BREAKS_ALIGNMENT;
+ }
+ /* The NOR driver may trim this range down, based on
+ * whether or not a given sector is already erased.
+ *
+ * REVISIT should *we* trim it... ?
+ */
return callback(c, first, last);
}
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