Marcus Roth wrote:

>Hi,
>
>Gerrit Voss wrote:
>  
>
>>Hi,
>>
>>On Mon, 2006-09-18 at 16:44 -0500, Allen Bierbaum wrote:
>>  
>>    
>>
>>>I was just documenting the field container store because I need to use 
>>>it and I noticed a couple of "strange" things.
>>>
>>>- It looks like the container store vector grows without bound.  Entries 
>>>in the vector are never reclaimed.  Has this ever been a problem?  If 
>>>so, would it be better to use another type of data structure that allows 
>>>space to be reclaimed  (hash_map with increasing id)?
>>>    
>>>      
>>>
>>it's somewhere on my todo list but I haven't hat time to look into it.
>>There is one thing I would like to see soon. Basically instead of using
>>one big vector use many fixed size vectors. This at least should get
>>around the need to have one big memory blob. 
>>Reusing ids is something I would like to have but I haven't figured out
>>all the implications on parts that do id remappings (like the cluster)
>>  
>>    
>>
>std::map<UInt32,FieldContainerPtr> fcStore;
>
>Why should we implement an one container type if we could use stl. Keep 
>things simple until we found there is a real
>performance issue by profiling.
>
>Marcus
>  
>
If we want to use a standard container, I would suggest either 
std::deque or google::dense_hash_map (which is in OpenSG now).  The 
should both provide O(1) access time.

-Allen

>
>
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