Carsten Neumann skrev 2011-04-08 21:42:
>       Hello Dirk,
>
> On 04/08/2011 10:22 AM, Dirk Reiners wrote:
>> Just as a thought experiment, what would it take to have a web application 
>> that
>> could connect to an OpenSG program on a server and receive RemoteAspect syncs
>> through HTTP? Would that be something interesting to try?
>
> i'm probably missing something because of lack of understanding how web
> applications in a browser work, but to do something useful with
> RemoteAspects syncs on the client side you'd need to have an OpenSG
> scene graph where you apply them. Doesn't that require either a JS
> implementation of OpenSG or at least JS bindings?

You need something that parse the RemoteAspect into something a 
javascript library/client can handle, yes.

That could be an OpenSG-implementation in JS, or something more 
lightweight provided that the Server (C++) does some processing with the 
RemoteAspect data to make it more suitable for the web-client JS-lib to 
work with.

Intriguing concept. And since WebGL is (mostly?) GL ES 2.0, there aren't 
_that_ many core/buffer/object types to manage, compared to what OpenSG 
offers.

> Bindings probably have the issue that you'd still need the user to
> execute native code that back the bindings, so a plugin would be required?

Yup.

/Marcus


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