Hi Stefano,
Stefano wrote:
> Just a simple question.. Can PolygonForegrounds manage correctly a
> MultiPassMaterial? Looking at PolygonForeground source code it seems it
> doesn't... but maybe I'm wrong :)
nope, sorry, you're right. It doesn't, good catch.
Wanna fix it? I'd be happy to commit a fix... ;)
Yours
Dirk
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