The following diff, will fix OSGFBOViewport.cpp, its the same fix as was applied to all the following files, which is what Adrian hit previously...
Experimental/ShadowViewport/OSGPerspectiveShadowMap.cpp Experimental/ShadowViewport/OSGDitherShadowMap.cpp Experimental/ShadowViewport/OSGPCFShadowMap.cpp Experimental/ShadowViewport/OSGPCSSShadowMap.cpp Experimental/ShadowViewport/OSGStdShadowMap.cpp Experimental/ShadowViewport/OSGTreeRenderer.cpp Experimental/ShadowViewport/OSGVarianceShadowMap.cpp Index: OSGFBOViewport.cpp =================================================================== RCS file: /cvsroot/opensg/OpenSG/Source/System/Window/OSGFBOViewport.cpp,v retrieving revision 1.5 diff -r1.5 OSGFBOViewport.cpp 112a113,117 > // Some installations have a typo in the name for this one > #ifndef GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT_EXT > #define GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT_EXT 0x8CD6 > #endif > Anthony -- Anthony Steed wrote: > > > This may be the wrong list for this question (the links to mail > archives are still down, so I also couldn't search for previous > messages). > > I am compiling OpenSG 1.* from CVS. I haven't done this in a long > time, but we would like to port some software on to the Cal3D plugin. > I am doing this on an up-to-date Prism running Suse, which is > relatively up to date (it has OpenGL2.0 on it). > > I get a problem is (truncated in an obvious way, and removing warnings) > > g++ -ansi -use_readonly_const -ftemplate-depth-100 -fPIC -O2 -fPIC > -DOSG_WITH_GLUT -DOSG_WITH_JPG -DOSG_WITH_TIF -DOSG_WITH_PNG > -DOSG_WITH_GIF -D_GNU_SOURCE -D_OSG_HAVE_CONFIGURED_H_ -DOSG_BUILD_DLL > -DOSG_COMPILESYSTEMLIB -IBuild/linux-gcc/Source/Base > -ISource/System/Action -ISource/System/Action/DrawAction > -ISource/System/Action/IntersectAction > -ISource/System/Action/RenderAction > ... > -ISource/Base/Xml -IBuild/linux-gcc/Source/System/FileIO/ScanParseSkel > -c -o Build/linux-gcc/Source/System/opt/OSGFBOViewport.os > Source/System/Window/OSGFBOViewport.cpp > ... > Source/System/Window/OSGFBOViewport.cpp: In member function `bool > osg::FBOViewport::checkFrameBufferStatus(osg::Window*)': > Source/System/Window/OSGFBOViewport.cpp:1215: error: ` > GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT_EXT' undeclared (first use this > function) > Source/System/Window/OSGFBOViewport.cpp:1215: error: (Each undeclared > identifier is reported only once for each function it appears in.) > scons: *** [Build/linux-gcc/Source/System/opt/OSGFBOViewport.os] Error 1 > scons: building terminated because of errors. > > > GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT_EXT is actually undefined on this > machine in glext.h (where GL_GLEXT_VERSION is 27). > > The define guard around the statement is just: > > #ifndef > GL_EXT_framebuffer_object > > > > there must be a few more refinements that are needed there. This is > something I can easily hack around for testing purposes, but someone > who knows more about opengl extensions might be able to suggest the > correct factoring to go back in to CVS. > > > Anthony > > > > > > > > ------------------------------------------------------------------------- Take Surveys. Earn Cash. Influence the Future of IT Join SourceForge.net's Techsay panel and you'll get the chance to share your opinions on IT & business topics through brief surveys-and earn cash http://www.techsay.com/default.php?page=join.php&p=sourceforge&CID=DEVDEV _______________________________________________ Opensg-users mailing list [email protected] https://lists.sourceforge.net/lists/listinfo/opensg-users
