Hi Philipp,
Philipp Reiter wrote:
> Hi
>
> To visualize a large terrain i tried the OpenSG
> contrib source TildeTerrain. Everything works fine but
> when i want to use more than one texture for my
> terrain with
>
> MaterialPtr mat =makeTerrainTexture("filename.jpg");
> tiledTerrain->getMFHeightTextures()->push_back(mat);
Hm, I'm not sure if multi-texturing on TiledTerrains is supported.
Sorry
Dirk
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