> 
> Hi,
> 
> On Mon, 2003-11-24 at 16:42, Gerrit Voss wrote:
> > Hi,
> > 
> > On Mon, 2003-11-24 at 16:26, Patrik Müller wrote:
> > > Hi,
> > > 
> > > after trying some models at the weekend it seems the loader only uses
>  the
> > > mesh material for meshes. But in 3DS each face of a mesh can have dif
> ferent
> > > materials. I'll try to find the bug this evening.
> > 
> > Before you start looking a small hint, this is one of the differences
> > between the modeling systems and OpenSG, we only support one material
> > per object, not per face. Iff you really need per face materials you
> > have to create a geometry for each material an put the corresponding 
> > faces into the matching geometry.
> 
> arg ok I forgot, and this is not done by the loader right now, currently
> only the first material is taken. If it is a bug or missing feature hmm,
> hard to say, IIRC Andreas did the loader, probably he should comment on
> that, at least a warning would be nice ;-)
> 
> gerrit

Hi,

well it is a missing feature. I try to add this feature.

Andreas


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