> > Hi, > > On Mon, 2003-11-24 at 16:42, Gerrit Voss wrote: > > Hi, > > > > On Mon, 2003-11-24 at 16:26, Patrik Müller wrote: > > > Hi, > > > > > > after trying some models at the weekend it seems the loader only uses > the > > > mesh material for meshes. But in 3DS each face of a mesh can have dif > ferent > > > materials. I'll try to find the bug this evening. > > > > Before you start looking a small hint, this is one of the differences > > between the modeling systems and OpenSG, we only support one material > > per object, not per face. Iff you really need per face materials you > > have to create a geometry for each material an put the corresponding > > faces into the matching geometry. > > arg ok I forgot, and this is not done by the loader right now, currently > only the first material is taken. If it is a bug or missing feature hmm, > hard to say, IIRC Andreas did the loader, probably he should comment on > that, at least a warning would be nice ;-) > > gerrit
Hi, well it is a missing feature. I try to add this feature. Andreas -- NEU FÜR ALLE - GMX MediaCenter - für Fotos, Musik, Dateien... Fotoalbum, File Sharing, MMS, Multimedia-Gruß, GMX FotoService Jetzt kostenlos anmelden unter http://www.gmx.net +++ GMX - die erste Adresse für Mail, Message, More! +++ ------------------------------------------------------- This SF.net email is sponsored by: SF.net Giveback Program. Does SourceForge.net help you be more productive? Does it help you create better code? SHARE THE LOVE, and help us help YOU! Click Here: http://sourceforge.net/donate/ _______________________________________________ Opensg-users mailing list [email protected] https://lists.sourceforge.net/lists/listinfo/opensg-users
