Hi, On Thu, 2003-11-27 at 00:27, Christoph Fuenfzig wrote: > Hi, > > just a short question about configuration of OpenSG for more than 2 aspects. > > I have seen that the current configuration uses > OSG_COMPILETIME_NUM_ASPECTS with OSG_NUM_ASPECTS=2 > (in OSGConfig.h). > So increasing OSG_NUM_ASPECTS should work.
yes this is the safe way to do it ;-) > Can I also use OSG_RUNTIME_NUM_ASPECTS and set the number of aspects > during runtime > with ThreadManager::the()->setNumAspects(uiNumAspects). When do I have > to call > ThreadManager::the()->setNumAspects(uiNumAspects) ? I don't know if we ever tried this, but this call must definitely come before any container is created, hence before OSG::osgInit is called. If this does not work let me know and I have a look. gerrit ------------------------------------------------------- This SF.net email is sponsored by: SF.net Giveback Program. Does SourceForge.net help you be more productive? Does it help you create better code? SHARE THE LOVE, and help us help YOU! Click Here: http://sourceforge.net/donate/ _______________________________________________ Opensg-users mailing list [email protected] https://lists.sourceforge.net/lists/listinfo/opensg-users
