Oops, you were right. When using cylinders, cones, etc., I used 18
sides, so I specified a depth of 18 for the sphere, too. Should have
read the documentation more carefully. No wonder the program "hangs",
trying to subdivide all isocaeder surfaces 18 times ;-)
I've closed the bug report I filed... Silly me...
Yours,
Robert
Akos Balazs schrieb:
On Thu, 15 Jan 2004, Robert Hinn wrote:
I finally realized where the error occurs: The program hangs on the
makeSphere() (or makeSphereGeo()) call. I tried makeBox() instead, and
it works. I also tried makePlane(), makeTorus(), makeCone(),
makeCylinder() and makeConicalFrustum(), they all work well, only
makeSphere() and makeSphereGeo() cause the program to hang...
Just a tip: could it be that you give a too high number for makeSphere() ?
makeSphere[Geo]() creates the geometry by subdividing an icosaeder AFAIR,
and it might just take a long time. I think what you want most of the time
is the makeLatLongSphere[Geo]() functions.
HTH,
Akos
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