I tried to implement the log_buffer callback handler as suggested earlier last
week to handle error conditions in a VRML file load, but I can't seem to get
the error to show up in the buffer. I believe the error goes straight to
stderr.
A sample of the error in question that I would like to trap shows up in the
console output:
-----> syntax error in Line 31
Is there a way to trap errors such as this during file loading?
Thanks,
Matt Stone, PSU Visualization Group
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