Ah oops, totally forgot that.

I managed to compile and link with QT now, but when I run my app, I get the
following error:

"QPaintDevice: Must construct a QApplication before a QPaintDevice".

Do you have an idea what might be wrong? I understand the error, but I am
creating my QApplication-object before anything else!

My main looks like this:

    // initialize OSG
        OSG::osgInit(argc, argv);
    
    // initialize QT
        QApplication::setColorSpec(QApplication::CustomColor);
        QApplication a(argc, argv);
        
        // create windows
        QGLFormat::setDefaultFormat(QGLFormat(QGL::DirectRendering |
QGL::DoubleBuffer | QGL::DepthBuffer | QGL::Rgba));
    
        // initialize scene
        Scene* scene = new Scene("data/world.xml");
        
        // initialize window
        SceneWindow* sceneWindow = new SceneWindow();

        OSG::QTWindowPtr win = OSG::QTWindow::create();
    win->setGlWidget(sceneWindow);

        sceneWindow->m_simpleSceneManager.setWindow(win);
        sceneWindow->m_simpleSceneManager.setRoot(scene->getRoot());
        sceneWindow->m_simpleSceneManager.showAll();

        // process events
        a.processEvents();

        // show scene
        sceneWindow->show();

      a.setMainWidget(sceneWindow);
    
      return (a.exec());

Thanks a lot Andreas,

Peter

> -----Original Message-----
> From: [EMAIL PROTECTED] [mailto:opensg-users-
> [EMAIL PROTECTED] On Behalf Of Andreas Zieringer
> Sent: donderdag 11 maart 2004 14:44
> To: [email protected]
> Subject: Re: [Opensg-users] OpenSG and QT/QThread/QTimer
> 
> Hi Peter,
> 
> QTimer needs a running qt event loop, something like this ...
> 
> QApplication a( argc, argv );
> a.exec();
> 
> this conflicts with the glut event loop.
> 
> Andreas
> 
> 
> > I'm only using QTimer.h, so it's not possible to combine that with
> > GLUT-functions?
> >
> > I'll check that example out, thanks
> >
> > Peter
> >
> >
> >>-----Original Message-----
> >>From: [EMAIL PROTECTED] [mailto:opensg-users-
> >>[EMAIL PROTECTED] On Behalf Of Andreas Zieringer
> >>Sent: donderdag 11 maart 2004 13:44
> >>To: [email protected]
> >>Subject: Re: [Opensg-users] OpenSG and QT/QThread/QTimer
> >>
> >>Hi Peter,
> >>
> >>what do you mean with "glutIdleFunc(glutIdleCallback)" are you using
> >>glut in a qt application? That's not a good idea you can use a qt widget
> >>for rendering just look into
> >>OpenSG/Source/WindowSystem/QT/testPassiveQT.cpp
> >>
> >>Andreas
> >>
> >>
> >>>Hi all,
> >>>
> >>>Any idea why QTimer and QThread of QT (www.trolltech.com) aren't
> working
> >>>anymore when using OpenSG?
> >>>
> >>>I think it has somethinig to do with "glutIdleFunc(glutIdleCallback)",
> >>
> >>so
> >>
> >>>the QThread/QTimer-object isn't given time to do their jobs.
> >>>
> >>>On request I can provide my framework, maybe it has something to do
> with
> >>
> >>a
> >>
> >>>project setting. (MSVC6)
> >>>
> >>>Thanks a lot,
> >>>
> >>>--
> >>>Peter
> >>>
> >>>
> >>>
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> >>>
> >>
> >>
> >>
> >>
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> 
> 
> 
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