> Hi
> 
> > > I am making a routine for measuring the framerate in an opensg
> application . 
> > > For that I needed to have a time-measuring tool which can measure the
> time precisely . 
> > >
> > > Does someone know any libraries/function/class for this . 
> > > Also if someone has earlier done anything like that I will be glad if
> he can help me .
> > 
> > depends a little bit on your operating system ;-), for windows there is
> > getPerfCounter and getPerfCounterFreq found in OSGTime.h which should be
> > pretty ok. If you need a different OS please let me know and I see if I 
> > can add it.
> 
> I'm a little surprised that this functionality isn't part of the core
> OSG library since timings should be one of the first things in comparing
> OSG to other scenegraphs. 
> BTW. Isn't the StatisticForeground doing some measurements as well?
> How does this work?
> 
>       Manfred.

There is also a OSG::getSystemTime() that works on all platforms.

Andreas

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