hi all, i was able to finish my project with ARB_Vertex_Programs and ARB_Fragment_Programs. Now i am planning to change those two programs with one GLSL Chunk. I downloaded the new OpenSG CVS, built it, installed and made some minor changes to my code. When i turn on the shl chunk, nothing happens, the graphic card is *still* using its standard pipeline.
I copied almost one on one the parts relative to the shader from the testSHLEarth.cpp program, and AFAIK i didn't forget anything, so why my shl chunk is being ingored???? any possible reason? this pc is powered with a geForceFX 5200, it should be capable to use the shadin language. Maybe do i have to download anything from OpenGL.org? thanks, enrico ------------------------------------------------------- This SF.Net email sponsored by Black Hat Briefings & Training. Attend Black Hat Briefings & Training, Las Vegas July 24-29 - digital self defense, top technical experts, no vendor pitches, unmatched networking opportunities. Visit www.blackhat.com _______________________________________________ Opensg-users mailing list [email protected] https://lists.sourceforge.net/lists/listinfo/opensg-users
