Hi Enrico,

On Mon, 2004-07-19 at 07:33, Enrico Borrione wrote:
> hi all,
> i know OpenSG supports vrml file format...
> how do i load a vrml97 file? are Texture and Tex Coords supported?

You load it just like nay other file, the SceneFileHandler takes care of
format detection:

NodePtr scene = SceneFileHandler::the().read("test.wrl");

And yes, Textures and TexCoords are supported.

Hope it helps

        Dirk




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