Hi Enrico,
On Mon, 2004-07-19 at 07:33, Enrico Borrione wrote:
> hi all,
> i know OpenSG supports vrml file format...
> how do i load a vrml97 file? are Texture and Tex Coords supported?
You load it just like nay other file, the SceneFileHandler takes care of
format detection:
NodePtr scene = SceneFileHandler::the().read("test.wrl");
And yes, Textures and TexCoords are supported.
Hope it helps
Dirk
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