Hi there,

another good resource for all kinds of information about specific graphics
hardware can be found at:

http://www.delphi3d.net/hardware/index.php


Their "full reports" are pretty well suited for comparing different
platforms (e.g., ATI's 2048 vs. Nvidia's 4096 max. texture size).


Best wishes,
Matthias


-----Ursprüngliche Nachricht-----
Von: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] Im Auftrag von Matthias
Stiller
Gesendet: Montag, 13. September 2004 11:56
An: [email protected]
Betreff: Re: [Opensg-users] Problem with textures

On Monday 13 September 2004 09:42, Sandra Helsper wrote:
> So how can I get the textures dimension limits of my card?

int maxDimension;
glGetIntegerv(GL_MAX_TEXTURE_SIZE,&maxDimension);

You may want to take a look at msdn's help pages there are a few other 
interesting constants listed.

Matthias



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