On Thu, 2004-10-07 at 03:48, Enrico Borrione wrote:
> thanks for the hints,
> but are you sure that OpenSG does not support such features?
> It is not that exotic to dump a rendered frame to a texture...
> 
> Anyway i'll give a look to these ways too. SInce i am using linux, i'll
> try glew.

Dumping a rendered frame into a texture is easy (GrabTextureForground),
but dumping into a float texture is a different story. For that you need
a PBuffer, which is more like a Window. Given that OpenSG tries not to
deal with Window handling, that's a gray area. I'm hoping the ARB gets
their act together and finalizes the render_texture extension, which
will make all of that much easier, but so far they haven't. :(

I have some contributed code for PBuffers that does work on Windows and
Linux, but I haven't gotten around to integrating it, and I don't know
how clean or general it is. Chances for me looking at it this semester
are very slim, next looks much better.

Yours

        Dirk







-------------------------------------------------------
This SF.net email is sponsored by: IT Product Guide on ITManagersJournal
Use IT products in your business? Tell us what you think of them. Give us
Your Opinions, Get Free ThinkGeek Gift Certificates! Click to find out more
http://productguide.itmanagersjournal.com/guidepromo.tmpl
_______________________________________________
Opensg-users mailing list
[email protected]
https://lists.sourceforge.net/lists/listinfo/opensg-users

Reply via email to