Thanks Dirk for your answer. You understand well my problem. But I don't know what to do with your answer. :) Actually, I load VRML with the buildin loader. So I don't see TextureChunks. I have a lot of objects in my VRML file so I can't afford to treat individually all my objects. Is there a way to set globally that GL_STUFF?
Thanks for your help, Jerome > > Hi Jérôme, > > On Tue, 2004-11-09 at 17:59, Jérôme Scholler wrote: >> Hi, >> >> When I map a "pre-enlighten" texture on my mesh I get a bad surprise. >> The edges of my mesh are smoothed with white. So I have a little >> gradient from my texture to white all around my mesh. The attached >> file shows explicitly my problem. >> This is very surprising because my texture is a perfect square mapped >> on a perfect square. My TexCoord are 0 0; 0 1 etc... My texture does >> not have a white border. So where does the white come from? Do you >> know how to avoid it with OpenSG? How to change texture interpolation >> method? > > which wrap modes are you using (TextureChunk::setWrapS(), setWrapT())? > The default is GL_REPEAT, which might explain it if the other side of > the texture is white. > > Try GL_CLAMP or GL_CLAMP_TO_EDGE (you might have to include OSGGLExt.h > for the latter one). > > Hope it helps > > Dirk > > > > > ------------------------------------------------------- > This SF.Net email is sponsored by: > Sybase ASE Linux Express Edition - download now for FREE > LinuxWorld Reader's Choice Award Winner for best database on Linux. > http://ads.osdn.com/?ad_idU88&alloc_id065&opïick > _______________________________________________ > Opensg-users mailing list > [email protected] > https://lists.sourceforge.net/lists/listinfo/opensg-users ------------------------------------------------------- This SF.Net email is sponsored by: Sybase ASE Linux Express Edition - download now for FREE LinuxWorld Reader's Choice Award Winner for best database on Linux. http://ads.osdn.com/?ad_idU88&alloc_id065&opÿick _______________________________________________ Opensg-users mailing list [email protected] https://lists.sourceforge.net/lists/listinfo/opensg-users
