Thank you for the explanation. I use the traversal for transparency
animation, and it works well.
I have a few other chunk-related questions, my understanding of it is
not so clear :
- I animate the transparency, via a MaterialChunk modification.I do this
with subChunk(myMaterialChunk), modifications of the alpha values and
then addChunk(myMaterialChunk). Is it there an other way to do this,
some kind off updateChunk ? For the moment I use a list of
(ChunkMaterial,MaterialChunk) couples.
- What is the chunk behaviour if I do successive addChunks with the same
chunk type ? Do I retreive my first chunk when I sub the last one or is
it released ? An example of that is transparency animation for
transparent objects : I want to consult the MaterialChunk as a base
value for alpha modification.
--
Frédéric Devillers ([EMAIL PROTECTED])
Ingénieur à l'Irisa, Rennes, France
Projet Siames, niveau orange, bureau E120, tel (0)2 99 84 25 62
http://fragmoscaphe.net (site personnel)
-------------------------------------------------------
SF email is sponsored by - The IT Product Guide
Read honest & candid reviews on hundreds of IT Products from real users.
Discover which products truly live up to the hype. Start reading now.
http://productguide.itmanagersjournal.com/
_______________________________________________
Opensg-users mailing list
[email protected]
https://lists.sourceforge.net/lists/listinfo/opensg-users