Hi Gerrit

Thanks for the answer.

When using this code I get the "syntax error" every time - indepently of using 
threads or the SceneFileHandler anywhere.

I didn't have the time yet to take a deeper look at the code but I tried on 
several machines (linux, windows) with 3 different versions (different ages) 
of the cvs-opensg, always the same outcome.

Still I found a nice workaround for my problem - since it seemed 
vrml-dependent to me, I wrote a "vrml2osb"-converter (based on the 
scenefilehandler). My original code works perfectly with .osb-files - so the 
SceneFileHandler should be ok with threads I think, but the vrml-parser seems 
to have problems.

Just drop a note if you want to have more informations or the complete code of 
my testapp.

Thanks and best regards
/Stefan



> Hi,
>
> could you try to use the VRML loader directly without the
> SceneFileHandler. The VRML loader itself should be reentrant,
> in combination with the SceneFileHandler this is no longer
> true, plus there are other aspect related issues (at least for
> the old loader).
>
> So could you change printA to
>
> void printA(void *args)
> {
>     VRMLFile *pFile = new VRMLFile();
>
>     pFile->scanFile("data/test.wrl");
>
>     NodePtr result = pFile->getRoot();
>
>     delete pFile;
> }
>
> and let me knwo what is happening ?. My current guess is that this
> should work, if not I have to take a look at it.
>
> regards,
>   gerrit
>
>
>
>
> -------------------------------------------------------
> The SF.Net email is sponsored by: Beat the post-holiday blues
> Get a FREE limited edition SourceForge.net t-shirt from ThinkGeek.
> It's fun and FREE -- well, almost....http://www.thinkgeek.com/sfshirt
> _______________________________________________
> Opensg-users mailing list
> [email protected]
> https://lists.sourceforge.net/lists/listinfo/opensg-users


-------------------------------------------------------
The SF.Net email is sponsored by: Beat the post-holiday blues
Get a FREE limited edition SourceForge.net t-shirt from ThinkGeek.
It's fun and FREE -- well, almost....http://www.thinkgeek.com/sfshirt
_______________________________________________
Opensg-users mailing list
[email protected]
https://lists.sourceforge.net/lists/listinfo/opensg-users

Reply via email to