Hi Christoph,

On Mon, 2005-02-14 at 07:28, Christoph Fuenfzig wrote:
> Hi guys,
> 
> in VRMLAppearanceBinder::finish (VRMLToOSGAction* ) there is a bug which 
> prevents
> nontextured, transparent materials:
> The early exit if (pTexChunk == NullFC) is wrong and should be
> if (pTexChunk != NullFC) {
> ...
> }
> around the pTexChunk modifying block.

Fixed, thanks for the report.

        Dirk




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