Hello Vincent,
> I'm sorry, I'm new with OpenSG. How should I get the TextureChunk of my
> SimpleTexturedMaterial ? Do I the right way with a SimpleTexturedMaterial ?
>
SimpleTexturedMaterial is derived from ChunkMaterial and among other
chunks it uses a TextureChunk for the texturing. You should be able
to query for the TextureChunk using ChunkMaterial::getChunks and
checking each chunk for the type TextureChunk::getClassType().
Manfred.
======================================================================
Manfred Weiler [EMAIL PROTECTED]
Visualisierung und Interaktive Systeme Telefon: 0711/7816-208
Universitaet Stuttgart, IfI FAX: 0711/7816-340
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