Hi,
   
1.  I am having a networking deadlock in the cluster. I am trying to
port OpenSG to sepia 3, in this sepiaInit() which is called in
OSGSepiaComposer.cpp:SepiaComposer::open(). The sepiaInit() in sepia 3
is a blocking call, it doesn't proceed until all the servers have
connected to it.
In OpenSG, my server seems to get to acceptClient() in
OSGClusterServer.cpp:ClusterServer::start() and then hangs there and
the client hangs in sepiaInit() (in
OSGSepiaComposer.cpp:SepiaComposer::open()). The server does not
proceed and the client does not proceed, is there any fix ? The idea
is that client and server need to connect over sepia first and then
connect over the ethernet link.

2. What changes are needed to build the OSGSepiaComposer as a separate
libOSGSepia.so instead of including it in the libOSGSystem.so ? I am
unable to find where libs to be built are specified, any clarification
would be appreciated. It takes a really long time for sepia to link
libOSGSystem on the machine I am working on. Making the sepia lib into
a separate lib would help me solve the issue.

Thanks,
Manju


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