Hi, 1. I am having a networking deadlock in the cluster. I am trying to port OpenSG to sepia 3, in this sepiaInit() which is called in OSGSepiaComposer.cpp:SepiaComposer::open(). The sepiaInit() in sepia 3 is a blocking call, it doesn't proceed until all the servers have connected to it. In OpenSG, my server seems to get to acceptClient() in OSGClusterServer.cpp:ClusterServer::start() and then hangs there and the client hangs in sepiaInit() (in OSGSepiaComposer.cpp:SepiaComposer::open()). The server does not proceed and the client does not proceed, is there any fix ? The idea is that client and server need to connect over sepia first and then connect over the ethernet link.
2. What changes are needed to build the OSGSepiaComposer as a separate libOSGSepia.so instead of including it in the libOSGSystem.so ? I am unable to find where libs to be built are specified, any clarification would be appreciated. It takes a really long time for sepia to link libOSGSystem on the machine I am working on. Making the sepia lib into a separate lib would help me solve the issue. Thanks, Manju ------------------------------------------------------- SF email is sponsored by - The IT Product Guide Read honest & candid reviews on hundreds of IT Products from real users. Discover which products truly live up to the hype. Start reading now. http://ads.osdn.com/?ad_id=6595&alloc_id=14396&op=click _______________________________________________ Opensg-users mailing list [email protected] https://lists.sourceforge.net/lists/listinfo/opensg-users
