Hi Dirk, I have OpenSG (almost) working with Sepia 3. The compositing happens, but there are some artifacts that we see, and I am trying to find out the source of these artifacts. I have a hunch that the depth buffer range between sepia and what OpenSG thinks it is, is wrong. But I don't have any solid leads yet. I am working on it and I should be able to send you the patches in a week or two.
Thanks, Manju On Mar 28, 2005 9:02 PM, Dirk Reiners <[EMAIL PROTECTED]> wrote: > > Hi Manju, > > I haven't heard from you in a while, can you give me a quick update on > the status of OpenSG working on Sepia 3? > > Thanks > > Dirk > > ------------------------------------------------------- > SF email is sponsored by - The IT Product Guide > Read honest & candid reviews on hundreds of IT Products from real users. > Discover which products truly live up to the hype. Start reading now. > http://ads.osdn.com/?ad_id=6595&alloc_id=14396&op=click > _______________________________________________ > Opensg-users mailing list > [email protected] > https://lists.sourceforge.net/lists/listinfo/opensg-users > ------------------------------------------------------- This SF.net email is sponsored by Demarc: A global provider of Threat Management Solutions. Download our HomeAdmin security software for free today! http://www.demarc.com/Info/Sentarus/hamr30 _______________________________________________ Opensg-users mailing list [email protected] https://lists.sourceforge.net/lists/listinfo/opensg-users
