I have used SHLChunk's OSGInvViewMatrix in vred with great results. 
However, I can't seem to get it working in my own program.  The matrix
appears to be all zeroes in my shader.  Is there something I have to
do to activate OSGInvViewMatrix and all those other built-in uniforms?
-- 
Terry Welsh - mogumbo 'at' gmail.com
www.reallyslick.com  |  www.infiscape.com  |  www.vrsource.org


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