I have used SHLChunk's OSGInvViewMatrix in vred with great results. However, I can't seem to get it working in my own program. The matrix appears to be all zeroes in my shader. Is there something I have to do to activate OSGInvViewMatrix and all those other built-in uniforms? -- Terry Welsh - mogumbo 'at' gmail.com www.reallyslick.com | www.infiscape.com | www.vrsource.org
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