Hi all,
I have written a small java/AWT wrapper with the help of some
OpenGL-canvas code I found on the internet. It allows you to write some
(native) OpenGL and/or OpenSG code and put it inside a java app. We
won't be using it right now, so I just like to pass it on while I still
know about it (otherwise it'll just gather dust on my harddrive :).
The build system we use here is a bit homegrown, so someone needs to
write makefiles or something to make it possible for other people to use
it. If someone would take a look at it and add the surrounding
framework and include it in OpenSG/contrib, I'd be happy to send you the
sources. (Not much work really, mostly decide the best way to build java
within OpenSG's build system.)
Otherwise I'll could try and cook up a few simple .bat files which
compiles the java, the native dll and the testclasses+dll, and runs the
tests. Should be sufficient to get anyone started, albeit not perfect.
However, that may take a while though as I have other pressing issues
here at work.
What do you think?
Best regards,
/Marcus
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