Hi Allan,

On Wed, 2005-05-18 at 10:20 +0200, Allan Rasmusson wrote:
> Hi.
> 
> I'm using the trackball navigator to rotate an object in my scene. 
> (Actually it is the beacon for the OSGClipPlaneChunk I manipulate.) 
> However, it seems that the navigator has been made to work on cameras 
> only. The result is that my object is placed at the same location as my 
> camera. To overcome this I manually translate the object back to the 
> center of world space. This works for me, but I was wondering if I'm the 
> only one using the navigator for manipulating objects in their local 
> space. Perhaps a more general solution is in order?

It sure is, and the answer is Manipulators. There have been some people
(I know at least 2) that have written some kinds of Open Inventor-style
Manipulators for OpenSG. But none of them have been released yet, so I
don't have them. :(

Maybe they could out themselves and offer some info on the status of
their work?

Thanks

        Dirk




-------------------------------------------------------
SF.Net email is sponsored by: GoToMeeting - the easiest way to collaborate
online with coworkers and clients while avoiding the high cost of travel and
communications. There is no equipment to buy and you can meet as often as
you want. Try it free.http://ads.osdn.com/?ad_id=7402&alloc_id=16135&op=click
_______________________________________________
Opensg-users mailing list
[email protected]
https://lists.sourceforge.net/lists/listinfo/opensg-users

Reply via email to