Hi,

I've trouble at the moment with export to vrml. As I create a Geometry
with a texture and a color node (color combined with texture), the
export for osb goes right (color and texture is combined, looking in
VRED), but the export to wrl will only export a color and a texture
nothing is combined. The faceset had no color index. So what happened.
Must I do more than only write it to wrl, or is it not supported by the
normal vrml handler?

I think the exporter will not handle that is that right?

Marc

PS. (If you save it in vred, the texture is not saved. Only the color.)




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