Hi, I've trouble at the moment with export to vrml. As I create a Geometry with a texture and a color node (color combined with texture), the export for osb goes right (color and texture is combined, looking in VRED), but the export to wrl will only export a color and a texture nothing is combined. The faceset had no color index. So what happened. Must I do more than only write it to wrl, or is it not supported by the normal vrml handler?
I think the exporter will not handle that is that right? Marc PS. (If you save it in vred, the texture is not saved. Only the color.) ------------------------------------------------------- This SF.Net email is sponsored by: NEC IT Guy Games. How far can you shotput a projector? How fast can you ride your desk chair down the office luge track? If you want to score the big prize, get to know the little guy. Play to win an NEC 61" plasma display: http://www.necitguy.com/?r=20 _______________________________________________ Opensg-users mailing list [email protected] https://lists.sourceforge.net/lists/listinfo/opensg-users
