Hi Patrick,

I can't help you right now just made some tests with a 64 bit linux and after some small fixes everything seems to work fine. If my xp64 beta is still working I will look into this.

Andreas

Has anyone tried to compile OpenSG on Windows XP x64 Edition using Visual
Studio 2005?  I have built OpenSG from source many times on Linux and on Mac
OS X, but I am new to building it on Windows.  After tweaking acinclude.m4
to be able to detect a Visual Studio 2005 Beta 2 installation on Win64, I
was able to get the configure script to run using the following command:

./configure --prefix=BUILD --with-compiler=cl.net2005 \
            --host=x86_64-pc-cygwin

When I try to run make, I get nothing but errors complaining that there are
no targets to build the .obj files required by the .dll files.  I looked
through Common/DefaultRules.mk and didn't see any obvious reason why the
various rules for compiling .obj files weren't working.  I have attached the
file generated by configure that sets up the platform-specific build
information in case it is helpful.

I did try using the Visual Studio 7 build in VSBuild/VS7.  I converted it to
work with Visual Studio 8 and added the x64 platform configuration.  That
build fails when trying to link OSGBase.dll due to unresolved
OSG::SharedObjectHandler symbols.  My assumption with that is that the
Visual Studio 7 build is out of sync with the source tree, but I don't know
that for a fact.

Does anyone have any suggestions on how I should proceed with this?  Thanks
in advance.

 -Patrick


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