Hi there,

We need to create terrain from xyz data (i.e., 3D points in regular grid). This data also exists in VRML format containing ElevationGrid nodes. We have already found a thread on the mailing list archive, but are still unsure how to create (detailed) terrain for OpenSG rendering. Is Gerrit's VRMLLoader capable of reading these nodes? And if so, is this part of the Experimental folder included in the standard build? Or would you suggest a completely different approach, like building the grid completely from scratch? Above that, we've found a Terrain module in the Contrib folder. What can that be used for?


Thanks in advance for your help,
Matthias


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