Hi 김상원,

On Tue, 2005-07-05 at 12:35 +0900, 김상원 wrote:
> -----------------------------------------------------------------------------------
> With this code, I could load a model successfully!
> after solving some trouble with positioning
>  "pzFileLoader->getChangeList()->applyAndClear();" in the code.
>  
> Rendered image of the model loaded seem to be shown with no fault.
> But, when calcVertexTangents() is applied to this model,
> the rendered model was cracked.that is, polygons of the model was
> dispersed.
>  
> I just guess there were some missings in change list applying

I took a quick look at the code, and couldn't find a problem.

Did you do the calcVertexTangents() in the loader or in the main thread?
Could you put up a screenshot with an example of what the model looks
like somewhere? Cracked can have many different formats, I'm not sure
what it might be.

Thanks

        Dirk




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