Hi 김상원,

On Fri, 2005-07-08 at 17:13 +0900, 김상원 wrote:
> Hello!
>  
> In my application, FTGLText is used for 3D Text.
> And that is well running in standalone env..
>  
> But, my apps was down when loading the scenegraph with FTGLFont in the
> client and server env..
> First of all, if there is no font file In the client site, the client
> die with warning that cannot find font file.
> after copying the font file in the server site into the client, the
> client also die but without warning.
>  
> When anything is assigned to the font field of FTGLText, apps is
> running without characters.

can you create a small test, like the Tutorials, that shows this
problem? I don't see a principal reason why the FTGL text wouldn't work
in a cluster, but it's hard to judge without a program showing the
problem.

Yours

        Dirk




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