Not this week, it's time for beer right now. 8-D
I'll get on it on monday and see if I can find anything else that
pinpoints this issue a bit more, otherwise I'll put the stuff on the web
for you.
Thanks for looking into it!
/Marcus
Andreas Zieringer wrote:
Hi Marcus,
just tried it with a much longer pathname than yours this worked fine
for me. Can you upload your file somewhere so we can reproduce this?
Andreas
(Lots of posts this day. Hope you don't mind too much .. ;)
Hi again,
I have noticed some strange bug when loading files. If the path too
long, then things go wrong (textures disappear and/or no polygons
loaded).
Loading a file such as
'C:\Misc\Styx\thorax\Heart_20050825\Parts_heart\r_atrium.wrl' does not
work in OpenSG (1.4), OSGSceneviewer (1.4) or VRED (0.97).
However, 'C:\Temp\Heart_20050825\Parts_heart\r_atrium.wrl' does.
Also, if I load a incorrect file in vred, I can't load a correct file
without restarting.
I suspect a buffer-overrun in the path length, especially if the
vrml-file refers textures (i.e. ../images/aorta.jpg is the case in the
above file).
I couldn't find any bug on sourceforge, but I know there's been some
postings on path handling and such, so someone might have looked at this.
Can anyone confirm/deny this?
Best Regards,
/Marcus
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