Hi, I got a small transparency problem with a 3ds file. On one machine (nvidia hw, OpenSG 1.6.0) I see the model correctly with transparent surfaces. The same model with the same binary on a different machine shows the model without the semitransparent surfaces. What the heck could that be? The hardware is almost identical... Could it be that some old OpenSG dll´s survived somehow on one of the machines (did the 3ds loader change anyway?)
Regards, Toni ---------------------------------------------------------------- This message was sent using IMP, the Internet Messaging Program. ------------------------------------------------------- SF.Net email is Sponsored by the Better Software Conference & EXPO September 19-22, 2005 * San Francisco, CA * Development Lifecycle Practices Agile & Plan-Driven Development * Managing Projects & Teams * Testing & QA Security * Process Improvement & Measurement * http://www.sqe.com/bsce5sf _______________________________________________ Opensg-users mailing list [email protected] https://lists.sourceforge.net/lists/listinfo/opensg-users
