Xavier Larrode a écrit :

Dirk Reiners a écrit :

    Hi Xavier,

On Thu, 2005-09-08 at 17:03 +0200, Xavier Larrode wrote:
Hello all,
Like on OpenGL i would like a picking wich can give me a list of all objects behind my mouse and not only the nearest.


Yeah, the current IntersectAction doesn't support that. If you really
want it you would have to derive from it and change the way
intersections are recorded.

Actually the IntersecAction::create is static and not virtual and the constructor is protected. So if i do a MultiIntersecAction::create() the call of overloaded `create()' is ambiguous
And something static can't be virtual...

So i'm forced to do a create2 wich is not so nice... but i don't see other solution.

Xavier

oups it's not ambiguous ;)
sorry



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