Hi Toni,
On Wed, 2005-10-12 at 17:47 +0200, Antonio Bleile wrote:
> Hi,
>
> would it be possibile to distribuite the "binary"
> windows version of OpenSG with the OSGContribLib
> included? OpenSG doesn't seem to read shader
> information (e.g. a file exported with vred in OSG
> binary format). According to Andreas I will have
> to rebuid OpenSG with cg enabled (and I'll have
> to install nvidia's 1.2.1 Cg sdk...).
the problem with Contrib is that it potentially contains a lot of stuff,
that depends on a LOT of other stuff. The best solution would be to
split it up into many smaller libs, but our build system is not really
designed for that. So right now I don't see a practical way to
automatically build the ContribLib, sorry.
Dirk
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