Hi,

FYI, the dailybuild fixed the problem.

Cheers,

  Toni

> -----Messaggio originale-----
> Da: [EMAIL PROTECTED] [mailto:opensg-users-
> [EMAIL PROTECTED] Per conto di Antonio Bleile
> Inviato: lunedì 17 ottobre 2005 18.54
> A: [email protected]
> Oggetto: [Opensg-users] texture coords
> 
> Hi,
> 
> got a problem with my texture coordinates. I'm
> using as base the example 23videotexturebackground.cpp.
> There are two test which check the "texture_rectangle"
> and the "texture_non_power_of_two" extensions. On a certain
> machine those two test return false but the generated
> texture coordinates 720.0/1024.0, 576.0/1024.0 (a PAL
> image in the next power of two texture) are wrong and
> should be 1.0, 1.0 for some reason (when I set those cords
> manually it looks correct). The only difference to the
> test program is that I use a passive window.... Any
> suggestions? Are there any other extensions I should/can
> check?
> 
> Regards,
> 
>   Toni
> 
> --
> Ing. Antonio Bleile
> Seac02 S.r.l.
> via Avogadro 4
> 10121 Torino Italia
> Tel. +39.011.197.006.52
> Fax +39.011.197.006.53
> E-mail [EMAIL PROTECTED]
> Sito www.seac02.it
> 
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