Hi Thomas,

On Wed, 2005-11-02 at 17:47 +0100, Thomas Beer wrote:
>
> I had a look into several gluPerspective and alike implementations:
> They all take the tan(fov*0.5)  where MatrixPerspective takes the whole 
> tan(fov)!

ah damn, I forgot about that one. MatrixPerspective is targeted towards
the PerspectiveCamera, which does the division.

I never really expected external users to use these functions, which was
a little optimistic.

I'm a little weary to change it for 1.x, but I will fix it for 2.0.

Thanks

        Dirk




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