---------- Initial Header -----------
>From : [EMAIL PROTECTED]
To : [email protected]
Cc :
Date : Tue, 08 Nov 2005 14:09:50 +0100
Subject : Re: [Opensg-users] servers crash
> Hi,
>
> just catch the expection
>
> catch(OSG_STDEXCEPTION_NAMESPACE::exception &e)
> {
> SLOG << e.what() << endLog;
> delete server;
> osgExit();
> }
>
> there is an example in the 12ClusterServer.cpp tutorial.
>
> Andreas
Thanks Andreas, but I would like to know if there is a more clean way to do
this, for example a stop method in the client or something similar. I think
that one should use exception handling only when something goes wrong. ;)
thanks for your help
Esimio Prof. Antonio Lioy
>
> > Hi guys,
> > we are using a multidisplaywindow in a stereo application running on a
> > cave. Everything works fine BUT when I shutdown
> > the client, all the 4 servers crash throwing a osgSocketException of type
> > econnreset.
> > Please help me! How can I stop all the servers in a clean way?
> >
> > Thanks for help
> >
> > Prof. Antonio Lioy
> >
> >
> >
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>
>
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