---------- Initial Header -----------

>From      : [EMAIL PROTECTED]
To          : [email protected]
Cc          :
Date      : Tue, 08 Nov 2005 14:09:50 +0100
Subject : Re: [Opensg-users] servers crash







> Hi,
>
> just catch the expection
>
> catch(OSG_STDEXCEPTION_NAMESPACE::exception &e)
>      {
>          SLOG << e.what() << endLog;
>          delete server;
>          osgExit();
>      }
>
> there is an example in the 12ClusterServer.cpp tutorial.
>
> Andreas


Thanks Andreas, but I would like to know if there is a more clean way to do 
this, for example a stop method in the client or something similar. I think 
that one should use exception handling only when something goes wrong. ;)

thanks for your help

Esimio Prof. Antonio Lioy



>
> > Hi guys,
> > we are using a multidisplaywindow in a stereo application running on a 
> > cave. Everything works fine BUT when I shutdown
> > the client, all the 4 servers crash throwing a osgSocketException of type 
> > econnreset.
> > Please help me! How can I stop all the servers in a clean way?
> >
> > Thanks for help
> >
> > Prof. Antonio Lioy
> >
> >
> >
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>
>
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