Hello again Dirk,

> In the meantime I'll see if I can
> compile and try out the tests that come in the OpenSG source distribution, to
> see if they work correctly on my machine and with my build environment.

Little update, it seems that the testWindowGLUTSky test works. Problem is, I
can't see any significant difference between that and what I'm doing. In fact,
I based my code on that program when I wrote it. Can you spot anything that
would make my program behave as it does? (swapping 'til I kill it)

The only two differences I can see are:
1. My program creates a PassiveBackground, assigns it to the Viewport, and then
creates the SkyBackground and assigns it to the Viewport. The first background
is created in the base class, and the second one is created in my App class's
init(). Shouldn't matter...
2. My program uses a MatrixCamera, whereas the testWindowGLUTSky program uses a
PerspectiveCamera.

For now, I disabled the SkyBackground creation code and just draw a white sphere
around my scene, and it runs fine. So I'm assuming that my way of creating the
SkyBackground is wrong. I just can't see in what way it's wrong.

Thanks in advance,

J-S
--
______________________________________________________
Jean-Sebastien Guay     [EMAIL PROTECTED]
                         http://whitestar02.webhop.org


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