Hello,

Please excuse what may be a question with obvious answers from an OpenSG new user.

I am interested in learning how others handle automated motion such as a scene fly-through and also object animation using OpenSG? (I do know how to move within a scene with an input device.)

I am currently implementing a 3D system with VR Juggler and OpenSG on a Windows platform. I am familiar with a different system that interpreted motion (moving cameras) encoded in a VRML file. This is not the case for OpenSG, and I have no experience as to the best way to approach accomplishing such automated motion.

Any and all suggestions will be appreciated.

Thanks,  Mark Dubin


-------------------------------------------------------
This SF.net email is sponsored by: Splunk Inc. Do you grep through log files
for problems?  Stop!  Download the new AJAX search engine that makes
searching your log files as easy as surfing the  web.  DOWNLOAD SPLUNK!
http://ads.osdn.com/?ad_id=7637&alloc_id=16865&op=click
_______________________________________________
Opensg-users mailing list
[email protected]
https://lists.sourceforge.net/lists/listinfo/opensg-users

Reply via email to