Hi Terry,
there is an example in
OpenSG/Source/System/Cluster/Base/testDynamicClusterClient.cpp showing
how to dynamicly connect to the cluster servers without restarting the app.
Andreas
I want to gracefully recover from network disconnections. Currently,
I am using RemoteAspect::sendSync() and ChangeList::clearAll() over
and over again to keep my server fed with scene graph updates.
But if my server gets disconnected and then reconnected I want to send
the entire graph over without having to rebuild the graph. I was
looking for something like ChangeList::setAll() to tell the server
that everything had changed, but I can't find anything like that. Is
there a simple way to just send over my whole scene graph?
--
Terry Welsh - mogumbo 'at' gmail.com
www.reallyslick.com | www.infiscape.com | www.vrsource.org
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