Hi Marcus,

Hi,

currently I have a heavy memory leak with the current OpenSG cvs version. It is very difficult to track down. It only happens with the optimized version and with a large car model. The model is old and could be renderd with OpenSG without problems the last two years. Now, if I navigate
through the model my memory is in a view seconds exhousted.

Rendering multiple frames from the same viewpoint does not lead to memory leaks. Only if I
navigate. The model contains level of detail nodes.

gcc version 3.3.3

Any Idea?

I have another problem wich may have the same reason. With gcc4 rendering of another car model is very slow. I tracked it down and found out the the following operation took about 1 second.

Action::ResultE RenderAction::start(void)
...
   _visibilityStack.clear();
...

I inserted a printf to get the size of this vector. Before the clear operation size is

-3281

thanks for the hint I found it a missing _visibilityStack.push_back(inplanes) call. This occured only with light env nodes.

Andreas

Very strange.

Any Idea?

Marcus




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