Hi Marcus,
Hi,
currently I have a heavy memory leak with the current OpenSG cvs
version. It is very difficult to
track down. It only happens with the optimized version and with a large
car model. The model
is old and could be renderd with OpenSG without problems the last two
years. Now, if I navigate
through the model my memory is in a view seconds exhousted.
Rendering multiple frames from the same viewpoint does not lead to
memory leaks. Only if I
navigate. The model contains level of detail nodes.
gcc version 3.3.3
Any Idea?
I have another problem wich may have the same reason. With gcc4
rendering of another car model
is very slow. I tracked it down and found out the the following
operation took about 1 second.
Action::ResultE RenderAction::start(void)
...
_visibilityStack.clear();
...
I inserted a printf to get the size of this vector. Before the clear
operation size is
-3281
thanks for the hint I found it a missing
_visibilityStack.push_back(inplanes) call. This occured only with light
env nodes.
Andreas
Very strange.
Any Idea?
Marcus
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