> > Exactly ;) So I got to render into a texture. Will try to find
> > some code. Any pointer for the start?
> >
> 
> testWindowGLUTTGF.cpp would be a start. Then you need to add a
> PolygonForeground using that texture.
> 
> Hope it helps
> 
>       Dirk


Works like a charm!

Thank you,

  Toni




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