> > Exactly ;) So I got to render into a texture. Will try to find > > some code. Any pointer for the start? > > > > testWindowGLUTTGF.cpp would be a start. Then you need to add a > PolygonForeground using that texture. > > Hope it helps > > Dirk
Works like a charm! Thank you, Toni ------------------------------------------------------- This SF.Net email is sponsored by xPML, a groundbreaking scripting language that extends applications into web and mobile media. Attend the live webcast and join the prime developer group breaking into this new coding territory! http://sel.as-us.falkag.net/sel?cmd=lnk&kid=110944&bid=241720&dat=121642 _______________________________________________ Opensg-users mailing list [email protected] https://lists.sourceforge.net/lists/listinfo/opensg-users
