Hi Gerrit, I'll take a closer look at ColladaDom this evening...
If it's already SAX2 based we should use it as a base for development. just 2 remarks questions: how about ColladaFX (their dynamics) and the Collada shaders - I think they'll need at least a dependency to CGFX and perhaps ODE for a complete usage - can we use these contributions dynamical? If I remember correctly all loaders will be loaded at OpenSG initialization time? Greets, Patrik -- Echte DSL-Flatrate dauerhaft für 0,- Euro*! "Feel free" mit GMX DSL! http://www.gmx.net/de/go/dsl ------------------------------------------------------- This SF.Net email is sponsored by xPML, a groundbreaking scripting language that extends applications into web and mobile media. Attend the live webcast and join the prime developer group breaking into this new coding territory! http://sel.as-us.falkag.net/sel?cmd=lnk&kid=110944&bid=241720&dat=121642 _______________________________________________ Opensg-users mailing list [email protected] https://lists.sourceforge.net/lists/listinfo/opensg-users
