Hi Gerrit,

I'll take a closer look at ColladaDom this evening...

If it's already SAX2 based we should use it as a base for development.

just 2 remarks questions:
how about ColladaFX (their dynamics) and the Collada shaders - I think
they'll need at least a dependency to CGFX and perhaps ODE for a complete
usage - can we use these contributions dynamical?
If I remember correctly all loaders will be loaded at OpenSG initialization
time?

Greets,

Patrik


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