Quoting Dirk Reiners <[EMAIL PROTECTED]>: > > Hi Marcus, > > On Thu, 2006-04-13 at 12:28 +0200, Marcus Lindblom wrote: > > Hi Andreas, > > > > Hm. Yes, that is sort of what I do. I'll give it a try. > > In which cases doesn't it work for you?
I'll have to look into it a bit more. I think there's more than one stupid bug my current code. It could also be related to the fact that I'm trying to modify all viewports on a window (I use two, one for 3d and one for 2d). My intial algorithm tries to use full-screen renders when possible, and partial screen renders for those small parts in the end. So, I change both viewport and TileCamDec-size for each part. The full-viewport-renders do not work (I get a single color) and the smaller parts which modify height do not work properly either. In addition, Image::setSubData doesn't seem to work at all (saving partial screens work, the combined screenshot is just black, but the code certainly looks ok), and either when grabbing or saving, there is some strange color transformation giving everything a reddish tint. (It looks correct at the moment of rendering). When I get back to work on tuesday I'll have another look at it and maybe post the code. (I've been mixing this with other work, so I haven't been able to fully concentrate on it yet. I'd like to do so first before taking anymore of you guys' time. :) Best regards /Marcus ------------------------------------------------------- This SF.Net email is sponsored by xPML, a groundbreaking scripting language that extends applications into web and mobile media. Attend the live webcast and join the prime developer group breaking into this new coding territory! http://sel.as-us.falkag.net/sel?cmd=lnk&kid=110944&bid=241720&dat=121642 _______________________________________________ Opensg-users mailing list [email protected] https://lists.sourceforge.net/lists/listinfo/opensg-users
