Hi Karina, mixing platforms works fine for me I used a 64bit linux and windows machine as client and 8 64bit linux and windows machines as servers without any problems. I tried all combinations:
client server ------ ------ windows windows linux linux linux windows windows linux windows windows + linux linux windows + linux Are you using the exactly some OpenSG versions on both platforms? Andreas > Hi Dirk, > > >>>I am trying to set up a video wall with 8 - 64 bits linux PCs using >> >>OpenSG. >> >>>I am trying to setup both: 1) a windows 32 bits PC and 2) a linux 64 >> >>bits PC >> >>>as clients. So I am able to distribute applications in two different >>>platforms. >>> >>>Trying the example from the tutorial using a linux client there is no >>>problem. However, using the same example with the windows client, the >>>servers produce the following error: >>> >>>INFO: Waiting for request of mercury >>>INFO: wait for request by broadcast >>>INFO: Request for mercury SockPipeline >>>INFO: Connection bound to 192.168.0.100:32811 >>>INFO: Response SockPipeline:mercury:32811 >>>INFO: Connection accepted mercury:32811 >>>LOG: St9bad_alloc >>> >>>Does anybody have any idea what this problem is about? >> >>Hm, not really. :( Can you try to remove the exception catching around >>the loop and just let the exception go? That might help catching the >>spot were it happens better. > > > > This is what I get if I remove the exception catching.... > > INFO: Waiting for request of mercury > INFO: wait for request by broadcast > INFO: Request for mercury SockPipeline > INFO: Connection bound to 192.168.0.100:32778 > INFO: Response SockPipeline:mercury:32778 > INFO: Connection accepted mercury:32778 > DEBUG: Created:MultiDisplayWindow 161 > DEBUG: Created:GeoPositions3f 162 > DEBUG: Created:GeoNormals3f 163 > DEBUG: Created:GeoTexCoords2f 164 > DEBUG: Created:GeoIndicesUI32 165 > DEBUG: Created:GeoPLengthsUI32 166 > DEBUG: Created:GeoPTypesUI8 167 > DEBUG: Created:Geometry 168 > DEBUG: Created:SimpleMaterial 169 > DEBUG: Created:State 170 > DEBUG: Created:MaterialChunk 171 > DEBUG: Created:BlendChunk 172 > DEBUG: Created:Node 173 > DEBUG: Created:Node 174 > DEBUG: Created:Transform 175 > DEBUG: Created:Node 176 > DEBUG: Created:DirectionalLight 177 > DEBUG: Created:PerspectiveCamera 178 > DEBUG: Created:SolidBackground 179 > DEBUG: Created:ImageForeground 180 > DEBUG: Created:SimpleStatisticsForeground 181 > DEBUG: Created:Viewport 182 > DEBUG: Map: 169 to 182 > DEBUG: Map: 155 to 168 > DEBUG: Changed:GeoPositions3f 162 > DEBUG: Map: 155 to 168 > DEBUG: Changed:GeoNormals3f 163 > DEBUG: Map: 155 to 168 > DEBUG: Changed:GeoTexCoords2f 164 > DEBUG: Map: 155 to 168 > DEBUG: Changed:GeoIndicesUI32 165 > DEBUG: Map: 155 to 168 > DEBUG: Changed:GeoPLengthsUI32 166 > DEBUG: Map: 155 to 168 > DEBUG: Changed:GeoPTypesUI8 167 > DEBUG: Map: 160 to 173 > DEBUG: Map: 156 to 169 > DEBUG: Map: 154 to 167 > DEBUG: Map: 153 to 166 > DEBUG: Map: 149 to 162 > DEBUG: Map: 150 to 163 > DEBUG: Map: 151 to 164 > DEBUG: Map: 152 to 165 > LOG: St9bad_alloc > DEBUG: Destroyed:MultiDisplayWindow 161 > DEBUG: Destroyed:GeoPositions3f 162 > DEBUG: Destroyed:GeoNormals3f 163 > DEBUG: Destroyed:GeoTexCoords2f 164 > DEBUG: Destroyed:GeoIndicesUI32 165 > DEBUG: Destroyed:GeoPLengthsUI32 166 > DEBUG: Destroyed:GeoPTypesUI8 167 > DEBUG: Destroyed:Geometry 168 > DEBUG: Destroyed:SimpleMaterial 169 > DEBUG: Destroyed:State 170 > DEBUG: Destroyed:MaterialChunk 171 > DEBUG: Destroyed:BlendChunk 172 > DEBUG: Destroyed:Node 173 > DEBUG: Destroyed:Node 174 > DEBUG: Destroyed:Transform 175 > DEBUG: Destroyed:Node 176 > DEBUG: Destroyed:DirectionalLight 177 > DEBUG: Destroyed:PerspectiveCamera 178 > DEBUG: Destroyed:SolidBackground 179 > DEBUG: Destroyed:ImageForeground 180 > DEBUG: Destroyed:SimpleStatisticsForeground 181 > DEBUG: Destroyed:Viewport 182 > INFO: terminate SharedObjectHandler > INFO: SO : Application | 0x5d55f0 > INFO: Object Application | 0x2aaaaaac1000 > INFO: destroy SharedObject Application > INFO: destroy SharedObjectHandler > INFO: Terminate VRMLWriter > INFO: terminate singleton FieldContainerFactory > INFO: ~DVRVolume this: 0x6e17e8 > ~DVRVolume appearance: FCPtr 0x0x6e1860:NullFC > ~DVRVolume::subRefCP(Appearance) > INFO: ~DVRVolume::subRefCP(Geometry) > INFO: ~DVRVolume::subRefCP(Shader) > INFO: ~DVRVolume shader: FCPtr 0x0x6e1890:NullFC > INFO: ~DVRVolume::subRefCP(RenderMaterial) > ~DVRVolume renderMaterial: FCPtr 0x0x6e1928:NullFC > INFO: ~DVRVolume::subRefCP(TextureStorage) > ~DVRVolume textureStorage: FCPtr 0x0x6e19c8:NullFC > DEBUG: TextureManager::clearTexture > INFO: ~DVRVolume this: 0x6e1a40 > ~DVRVolume appearance: FCPtr 0x0x6e1ab8:NullFC > ~DVRVolume::subRefCP(Appearance) > INFO: ~DVRVolume::subRefCP(Geometry) > INFO: ~DVRVolume::subRefCP(Shader) > INFO: ~DVRVolume shader: FCPtr 0x0x6e1ae8:NullFC > INFO: ~DVRVolume::subRefCP(RenderMaterial) > ~DVRVolume renderMaterial: FCPtr 0x0x6e1b80:NullFC > INFO: ~DVRVolume::subRefCP(TextureStorage) > ~DVRVolume textureStorage: FCPtr 0x0x6e1c20:NullFC > DEBUG: TextureManager::clearTexture > INFO: SwitchMaterial::onDestroy : subrefing 0 materials > INFO: SwitchMaterial::onDestroy : subrefing 0 materials > INFO: OSGFieldContainerPtrBase terminate > INFO: INFO: Destroy Singleton FieldFactory > INFO: Group connection type Multicast removed > INFO: Group connection type StreamSock removed > INFO: Group connection type SockPipeline removed > INFO: Point connection type Multicast removed > INFO: Point connection type StreamSock removed > INFO: Point connection type SockPipeline removed > > >>>I am sure is not a >>>network issue, as the other client is working fine. I will assume the >>>distribution is done completely independent of which platform is being >> >>used >> >>>for clients/servers. Is this right? >> >>It should. Although that hasn't been tested in a while, it used to work >>at some point. > > > For more information, the client application is compiled in my windows > client using Micrsoft Visual C++ .NET; while the server application has been > compiled using gcc 4.02. I am not sure, if this might have an effect on the > problem. > > Regards, > Karina > > > > Using Tomcat but need to do more? Need to support web services, security? > Get stuff done quickly with pre-integrated technology to make your job easier > Download IBM WebSphere Application Server v.1.0.1 based on Apache Geronimo > http://sel.as-us.falkag.net/sel?cmd=lnk&kid=120709&bid=263057&dat=121642 > _______________________________________________ > Opensg-users mailing list > [email protected] > https://lists.sourceforge.net/lists/listinfo/opensg-users > > Using Tomcat but need to do more? Need to support web services, security? Get stuff done quickly with pre-integrated technology to make your job easier Download IBM WebSphere Application Server v.1.0.1 based on Apache Geronimo http://sel.as-us.falkag.net/sel?cmd=lnk&kid=120709&bid=263057&dat=121642 _______________________________________________ Opensg-users mailing list [email protected] https://lists.sourceforge.net/lists/listinfo/opensg-users
